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	<title>:::: mαττjαĸøb.com :::: generative art :: morphogenetic design ::::</title>
	<link>http://www.mattjakob.com</link>
	<description>Interaction design / Touch tables / Web design / Interactive lighting / Motion graphics / 3D rendering / Large scale projections for advertising campaign and exhibitions.</description>
	<lastBuildDate>Wed, 17 Feb 2010 10:33:05 +0000</lastBuildDate>
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	<item>
		<title>3D scan - Prototype</title>
		<description>Here are some quick captures from a project on digital sculptures. This was an experiment at acquiring 3D point cloud data.
Built in OpenFrameworks and Processing.
For a description of the technique used: http://community.middlebury.edu/~schar/papers/structlight/








   </description>
		<link>http://www.mattjakob.com/art/3d-scan-prototype-2/</link>
			</item>
	<item>
		<title>Mathematical Origami: Geometrical Shapes by Paper Folding</title>
		<description>
 </description>
		<link>http://www.mattjakob.com/inspiration/books/mathematical-origami-geometrical-shapes-by-paper-folding/</link>
			</item>
	<item>
		<title>Glass objects on the iPhone</title>
		<description>Fixed function algorithm for spherical mapping.
      
 </description>
		<link>http://www.mattjakob.com/design/code/glass-objects-on-the-iphone/</link>
			</item>
	<item>
		<title>Developing iPhone apps without ever having had an iPhone</title>
		<description>  
 </description>
		<link>http://www.mattjakob.com/design/developing-iphons-apps-without-ever-having-had-an-iphone/</link>
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	<item>
		<title>the Big bottle</title>
		<description>Some pics taken at the studio during the shooting for the special effects. Woa we have a 2L bottle of Chanel No 5... is it filled with real perfume or just piss?





 </description>
		<link>http://www.mattjakob.com/design/chanel-quel-passion/</link>
			</item>
	<item>
		<title>Generative methods for Architecture</title>
		<description>Soon the slides and course notes on Generative methods for Architecture held at the AA - Architectural Association of London (w/ Simon Donger)

 </description>
		<link>http://www.mattjakob.com/design/generative-methods-for-architecture/</link>
			</item>
	<item>
		<title>Realtime rendering</title>
		<description>
"Real-Time Rendering, Third Edition" (Tomas Akenine-Moller, Eric Haines, Naty Hoffman)
 </description>
		<link>http://www.mattjakob.com/inspiration/books/realtime-rendering/</link>
			</item>
	<item>
		<title>Cities and complexity</title>
		<description>
"Cities and Complexity: Understanding Cities with Cellular Automata, Agent-Based Models, and Fractals" (Michael Batty)
 </description>
		<link>http://www.mattjakob.com/inspiration/books/cities-and-complexity-2/</link>
			</item>
	<item>
		<title>YHILAYY - Jena</title>
		<description>Click on the images to see them fully.
Soon the documentary of the event!
   
 </description>
		<link>http://www.mattjakob.com/art/yhilayy-jena/</link>
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	<item>
		<title>Reharsing Jena&#8230;</title>
		<description>First day in Jena for the YHILAYY installation.
The installation mounts a 2.2x1.4 m touch panel and a 5x5 m spiral of (pseudo) particles.
Today it was the assemblage and the calibration of the panel.

The installation is opening on Friday May 15th with a performance by Ulrike Haage.

Ingredients: 640 LEDs, 6Kg Silicon, ...</description>
		<link>http://www.mattjakob.com/art/reharsing-jena/</link>
			</item>
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		<title>Dynamic Antibodi (Moroso)</title>
		<description>Study application for a dynamic and interactive wallpaper to be operated by three knobs (w/ Heather Lyons)





 </description>
		<link>http://www.mattjakob.com/art/dynamic-antibodi-moroso/</link>
			</item>
	<item>
		<title>YHILAYY - Test scenes</title>
		<description>Here is a first study for the next touch installation YHILAYY.





 </description>
		<link>http://www.mattjakob.com/art/yhilayy-test-scenes/</link>
			</item>
	<item>
		<title>RSS Fish - Screensaver</title>
		<description>Test application based on QuartZ technology.
Currently it reads the news from BBC.co.uk

-- For OSX only --
To install it, DOWNLOAD IT and save the file in the Library/Screen Savers folder inside your Home (ex. /Jakob/Library/Screen Savers).




 </description>
		<link>http://www.mattjakob.com/art/rss-fish-screensaver/</link>
			</item>
	<item>
		<title>Particles engine #1</title>
		<description>














One of the very first experiments as part of the on-going research on lighting installations for the Jena/Bauhaus festival and the theatre practice at the University of London.
The screen-shots depicted here are based on Hodging's algorithm for physical simulation.
The language used is Java/processing with OpenGL customised function calls.
At the moment ...</description>
		<link>http://www.mattjakob.com/design/code/particles-engine-1/</link>
			</item>
	<item>
		<title>Interactive chronological interface</title>
		<description>

 </description>
		<link>http://www.mattjakob.com/design/interface-design-at-zkm/</link>
			</item>
	<item>
		<title>Coordinate Image for LexisRicerche</title>
		<description>




Brand redesign for the market research company LexisRicerche, one of the biggest institute in Italy.
The makeover took consideration of the pre-existing co-ordinate image and brought it to a more contemporaneous style as well as reflecting some important changes in the company's trends.
The design commission started with a successful proposal for ...</description>
		<link>http://www.mattjakob.com/design/coordinate-image-for-lexisricerche/</link>
			</item>
	<item>
		<title>Algorithmic cover design</title>
		<description>


This is a project part of the interactive typography series.
In this case I wanted to demonstrate what algorithmic design can bring to a standard design practice: uniqueness.
By use of computer code I could generate a limited series of 50 covers to be used for my extended portfolios, the algorithmic design ...</description>
		<link>http://www.mattjakob.com/design/code/algorithmic-cover-design/</link>
			</item>
	<item>
		<title>TripHunter - ArtDirection</title>
		<description>

 </description>
		<link>http://www.mattjakob.com/design/triphunter-customisation/</link>
			</item>
	<item>
		<title>Mediafacades 2008 - Pong is a selected artwork</title>
		<description>

Medienfassaden schaffen völlig neuartige Berührungspunkte zwischen digitalen Räumen einerseits und Architektur und städtischen Räumen andererseits. Noch nie war eine Schnittstelle zwischen der physischen und der digitalen Welt so öffentlich, dass sie nicht nur wie beim PC einzelne Nutzer anspricht, sondern ganze Gruppen und teilweise sogar eine ganze Stadtbevölkerung und auch ...</description>
		<link>http://www.mattjakob.com/art/mediafacades-2008-pong-is-a-selected-artwork/</link>
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		<title>Mediafacades 2008 - Rest-raint is a selected artwork for the O2 arena</title>
		<description>

Die halbrunde Glassfassade der Frontseite der Arena am Ostbahnhof wird mit seinen 300.000 integrierten LED Lichtpunkten eine der weltweit größten Outdoor-Medieninstallationen sein. Die Fassade ist Richtung Spreeufer orientiert und liegt an einem Vorplatz, der Raum für Publikum bietet. Drei um das Areal weitläufig platzierte LED-Großbildwände fungieren als Leitsystem und Werbeflächen. ...</description>
		<link>http://www.mattjakob.com/art/mediafacades-2008-rest-raint-is-a-selected-artwork-for-the-o2-arena/</link>
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