Here are some quick captures from a project on digital sculptures. This was an experiment at acquiring 3D point cloud data.
Built in OpenFrameworks and Processing.
For a description of the technique used: http://community.middlebury.edu/~schar/papers/structlight/
One of the very first experiments as part of the on-going research on lighting installations for the Jena/Bauhaus festival and the theatre practice at the University of London.
The screen-shots depicted here are based on Hodging’s algorithm for physical simulation.
The language used is Java/processing with OpenGL customised function calls.
At the moment I’m evaluating a C++ / [...]
Brand redesign for the market research company LexisRicerche, one of the biggest institute in Italy.
The makeover took consideration of the pre-existing co-ordinate image and brought it to a more contemporaneous style as well as reflecting some important changes in the company’s trends.
The design commission started with a successful proposal for a new website which further [...]